Jul 02, 2006, 01:02 PM // 13:02
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#1
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Jungle Guide
Join Date: Apr 2005
Location: Netherlands
Profession: Mo/W
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New command: Stuck
/Stuck
Using this command will move your chr after 30 seconds a few frames away to an accessable piece of ground. Only for PvE maps. Usage is limited to once in X (5? 10?) minutes. You cannot perform other actions while this command is being executed.
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Jul 02, 2006, 01:59 PM // 13:59
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#2
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Jungle Guide
Join Date: Aug 2005
Location: Squiggilyville. Population: Me.
Guild: [oRly] Hello Kitty Death Squad
Profession: R/Me
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how about you just spawn on your current location. That resets your pos if you are stuck.
/kinda signed
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Jul 02, 2006, 02:01 PM // 14:01
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#3
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Permanently Unbanned
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Probably they are not gonna make it and it's really tough... and I got stuck in HA a lot in walls and stairs :/
/signed
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Jul 02, 2006, 02:03 PM // 14:03
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#4
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Lion's Arch Merchant
Join Date: Dec 2005
Guild: True Cinema
Profession: W/
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lol, its funny when you only see 2 iway warriors in HA, and to find that 2 of them are stuck behind pets xDDDD
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Jul 02, 2006, 02:19 PM // 14:19
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#5
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Lion's Arch Merchant
Join Date: Jun 2005
Guild: The Black Hand Gang [BHG]
Profession: Mo/
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We always have people stuck in Urgoz, every trip. One of our 2 monks always get stuck, 2 times last night - I say it's because she is so tiny she falls through cracks . So we always take vamp weapons, which shouldn't be needed. "I will exchange 15% DP for getting out of a map error" doesn't seem very fair. Unfortunately, there are those times when the people fall a certain way that you can't open trade/drop vamp weapon for them to pick up. Last night we had to have our MM kill himself and let his Golem kill the stuck person. That one had an inflated 30%DP transfer rate.
/signed - I'd increase the time to atleast 1 minute though.
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Jul 02, 2006, 02:35 PM // 14:35
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#6
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Furnace Stoker
Join Date: Mar 2006
Location: New Zealand
Profession: Me/R
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If you use a skill, or move *including turning*, then the /stuck emote will not happen. If you receive any enchantment what-so-ever, the stuck command will not happen. Under those conditions...
/signed
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Jul 02, 2006, 02:38 PM // 14:38
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#7
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Jungle Guide
Join Date: Jun 2006
Profession: W/N
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Maybe instead of implementing a complex mechanism make it so the /stuck command simply teleports you to the nearest party member if within radar range. Give a 1 Minute Penalty during which you can't move, cast or do anything aside from chatting. If you do something, the procedure will stop and you have to reactivate it.
Once it has been used, it will take another 10 minutes to recharge.
This should prevent most form of abuses coming from without having to implement complex mechanisms.
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